Over the time period covered from those articles, from 1987 to 1993, LucasArts put out at least one adventure game per year, occasionally two. In the first article in my LucasArts retrospective I’ve covered the early SCUMM engine-powered adventure games of LucasArts, prior to The Secret of Monkey Island in the second, I covered the incredible run of adventures they put out from the first Monkey Island to Sam and Max Hit the Road.